Chief Executive Officer
Founded his first company in 1984, he was one of the first to sell guidebooks for popular games and sector editors allowing players to modify player stats. Stephan then joined Apple Computer in 1987 as a software engineer, where he helped develop MacWrite Pro, MacDraw Pro, and AppleWorks GS. In 1991, as lead architect, he developed Mediapaint with designer Roy Neil. MediaPaint was acquired by Strata Inc. for 2.5 million in 1994. Since then, he has worked on projects such as Taser’s Evidence.com/AXON, serving as lead architect for the client frontend and video evidence collection. After creating slot machine games, Stephan joined Zynga’s Social Casino franchise and worked on “Hit it Rich” slots 2014-2019, as it became the highest converting game in mobile Social Casino gaming.
Silicon Valley veteran Software, Mechanical, and Aeronautical Engineer, Industrial Designer, Successful Inventor, Technical/Scientific Advisor with 30 years experience working with top firms/startups. Skilled Artist/Musician. After spending a year at Electronic Arts in 1986, Roy was hired by Apple to work on MacPaint 2.0, and became the 24th member of Claris in 1987. Roy Founded Neil Research Laboratories in 1991 which became a pioneer in 2D/3D digital animation and video, developed software for use with PIXAR RenderMan software ( ribCrusher ) in addition to early digital video ( AniMaker ). After meeting Stephan at Claris, collaborated on an Apple IIGS video game boasting advances in gaming that would soon be adopted industry wide ( SpaceWarriors ). Designed and co-developed Mediapaint with Stephan Schwirzke which was acquired by Strata Inc. for 2.5 million in 1994. Partnering with Stephan, worked to deliver online versions of CLUE and MasterMind for Hasbro, and other various projects for LucasArts, EA, D2C games and BLAM! In 2010 designed Film-O-Clean, the #1 film cleaning machine on the market. Recognized in the industry as always being at the forefront of technology, with a verifiable track record of inventing and developing products that are ahead of their time.